# ▼ HP Pop-up
HPD = Color.new(255, 255, 255) # Damage Color
HPD_F = Color.new(0, 0, 0) # Damage Text Frame Color
HPR = Color.new(196, 255, 196) # Recovery Color
HPR_F = Color.new(64, 128, 64) # Recovery Frame Color
HP0 = Color.new(255, 255, 255) # No Damage Color
HP0_F = Color.new(0, 0, 0) # No Damage Frame Color
HP0_T = "Kein Schaden" # No Damage Text String
# ▼ MP Pop-up
MPD = Color.new(208, 208, 255) # MP Damage Color
MPD_F = Color.new(0, 0, 32) # MP Damage Frame Color
MPR = Color.new(128, 255, 255) # MP Recovery Color
MPR_F = Color.new(0, 0, 128) # MP Recovery Frame Color
# ▼ State
STA = Color.new(240, 224, 255) # State Added Color
STA_F = Color.new(96, 96, 96) # State Added Frame Color
STR = Color.new(196, 255, 196) # State Removed Color
STR_F = Color.new(64, 128, 64) # State Removed Frame Color
# ▼ Critical Hit
CRI = Color.new(255, 208, 208) # Critical Color
CRI_F = Color.new(32, 0, 0) # Critical Frame Color
CRI_T = "Kritischer Treffer" # Critical Text String
# ▼ Miss
MIS = Color.new(255, 255, 255) # Miss Text Color
MIS_F = Color.new(0, 0, 0) # Miss Frame Color
MIS_T = "Daneben" # Miss Text String
# ▼ No Effect
FIS = Color.new(255, 255, 255) # No Effect Color
FIS_F = Color.new(0, 0, 0) # No Effect Frame Color
FIS_T = "Nichts passiert" # No Effect Text String
# ▼ Evade
EVA = Color.new(255, 255, 255) # Evade Color
EVA_F = Color.new(0, 0, 0) # Evade Frame Color
EVA_T = "Daneben" # Evade Text String
# Other Settings
# ▼ SP Script Settings
# These options are meant for an as-of-yet unreleased SP script.
UseSP = false # Using SP Script? ( true / false )
SPD = Color.new(255, 255, 208) # SP Damage Color
SPD_F = Color.new(0, 32, 0) # SP Damage Frame Color
SPR = Color.new(255, 255, 128) # SP Recovery Color
SPR_F = Color.new(96, 96, 0) # SP Recovery Frame Color