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Customizable Enhanced Custom Menu V2.1 Englisch RPG Maker XP Läuft perfekt Braucht SDK Benötigt kein APD Kein Mex-Code

Autor Autor game_guy
Läuft Läuft Läuft perfekt
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Inhaltsverzeichnis Inhaltsverzeichnis1. Einleitung
2. Features
3. Instructions
4. Compatibility
5. Credits and Thanks
6. Author's Notes

1. Einleitung

First of all this is not an update of my modded default menu system. Second this menu system I made has quite of few options for people to customize. Its a pretty awesome script for your 2nd script.

2. Features

There's quite a few so here goes

  • Name all different choices without using empty actor slots (you had to use them in my other menu)
  • Name your game name without an actor slot
  • Choose between the Game Name window or the Play Time windows
  • Turn on/off windows GameName/PlayTime, Steps, or Gold
  • Use a picture as the background
  • Choose the opacity for each window (the line that goes around the window)
  • Choose the back opacity for each window (the background of the window skin)
  • Choose width and height for PlayTime/GameName, Steps, and Gold windows
  • Choose X and Y location for each window
  • Have map as background
  • MenuStatus height changes depending on party member amount
  • Have more than 6 commands but don't like the window going over the others? Now has a window command2 that has a scroll function
  • I do believe thats all for this version

3. Instructions

In script
Here are a few notes though
when you want to turn on or off a window you must type in On or Off between the quotes not on or oN or oFf
so it is case sensitve.
If $pic_as_back is false then it will show the map
$pic_name = "pic name" pic name is the name of the picture you want to display in the background
the opacity, back_opacity, x, and y all use numbers and width and height

  • opacity and back_opacity is a number 0-255
  • x is usually between 0-640
  • y is usually between 0-480
  • width is usually between 0-640
  • height is usually between 0-480

4. Compatibility

No compatibility issues with SDK 2.4 so far if any bugs please post. Won't work with other menu's
Oh and when you choose load and press X you will go to title so be careful

5. Credits and Thanks

Me for I made it and stuff

6. Author's Notes

Please post any bugs if yo ufind any
and CHEESE

Inhaltsverzeichnis Inhaltsverzeichnis1. Allgemein Allgemein
2. Compatibility Notes Compatibility Notes3. statistics statistics
4. Hilfe Hilfe

1. Allgemein Allgemein

Sprache Sprache Englisch
Maker Maker RPG Maker XP
SDK SDK Braucht SDK
APD APD Benötigt kein APD
Mex Mex Kein Mex-Code
RDoc Documentation RDoc Documentation

2. Compatibility Notes Compatibility Notes

2.1. Used Classes Used Classes

  • Scene_Menu
  • Window_Command2
  • Window_GameName
  • Window_Gold
  • Window_MenuStatus
  • Window_PlayTime
  • Window_Steps
  • performs

2.2. Used Global Variables Used Global Variables

  • $choices_equip
  • $choices_exit
  • $choices_item
  • $choices_load
  • $choices_save
  • $choices_skill
  • $choices_status
  • $command_window_backopacity
  • $command_window_backopacity
  • $command_window_opacity
  • $command_window_opacity
  • $command_window_x
  • $command_window_x
  • $command_window_y
  • $command_window_y
  • $data_system
  • $game_party
  • $game_system
  • $game_variables
  • $gamename
  • $gold_window
  • $gold_window_backopacity
  • $gold_window_backopacity
  • $gold_window_height
  • $gold_window_opacity
  • $gold_window_opacity
  • $gold_window_width
  • $gold_window_x
  • $gold_window_x
  • $gold_window_y
  • $gold_window_y
  • $menu_status
  • $menustatus_window_backopacity
  • $menustatus_window_backopacity
  • $menustatus_window_opacity
  • $menustatus_window_opacity
  • $menustatus_window_x
  • $menustatus_window_y
  • $menustatus_window_y
  • $pic_as_back
  • $pic_name
  • $playtime_gamename_height
  • $playtime_gamename_width
  • $playtime_gamename_window
  • $playtime_gamename_window_backopacity
  • $playtime_gamename_window_opacity
  • $playtime_gamename_window_opacity
  • $playtime_gamename_x
  • $playtime_gamename_x
  • $playtime_gamename_y
  • $playtime_gamename_y
  • $playtime_or_gamename
  • $scene
  • $steps_window
  • $steps_window_backopacity
  • $steps_window_backopacity
  • $steps_window_height
  • $steps_window_opacity
  • $steps_window_opacity
  • $steps_window_width
  • $steps_window_x
  • $steps_window_x
  • $steps_window_y
  • $steps_window_y

3. statistics statistics

Files Files 2
Classes Classes 7
Modules Modules 0
Methods Methods 21
Elapsed Elapsed 1.5s
Erstellt Erstellt 01.11.2009
Aktualisiert Aktualisiert 01.11.2009
Counter Counter

4. Hilfe Hilfe

Was ist ein Maker? Was ist ein Maker?
Was ist RGSS? Was ist RGSS?
Inhaltsverzeichnis Inhaltsverzeichnis1. Installation Installation
2. Quellcode Quellcode

1. Installation Installation

  1. Schaue ob du SDK - Standard Development Kit in deinem Projekt schon hast, wenn nicht installiere es zuerst.
  2. Öffne dein Projekt mit dem Maker. Danach öffne mit F11 den RGSS Editor, scrolle links die Liste bis zum Schluss. Klicke dann rechts auf 'Main' und dann 'Insert'. Nenne das neue Skript Customizable Enhanced Custom Menu V2.1 und füge auf der rechten Seite ein: Quellcode Weiterlesen Weiterlesen
Probleme? Frag doch im Forum nach! Probleme? Frag doch im Forum nach!

2. Quellcode Quellcode

Anzeigen Anzeigen
CustomizableEnhancedCustomMenu.rb CustomizableEnhancedCustomMenu.rb (17.49 KB)
Monsters Script Explorer Monsters Script Explorer
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