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Monster Album V4.0 Englisch RPG Maker VX Ungetestet Benötigt kein SDK Benötigt kein APD Kein Mex-Code

Autor Autor El Conductor
Läuft Läuft Ungetestet
3.75
Average: 3.8 (4 votes)
Your rating: Keines

Inhaltsverzeichnis Inhaltsverzeichnis1. Einleitung
2. Features
3. How to Use This Script
4. Script Conflicts and Compatability
5. Comments

1. Einleitung

This script basically creates a catalogue of monsters you've killed. You are also given a monster hunter rank based on how many different monsters have been defeated. The catalogue displays all the monsters attributes & picture, player rank, and percent of album completion.

2. Features

  • Das Script fügt ein Monster Album zum Spiel hinzu, in dem man alle Monster bewundern kann, denen man begegnet ist
  • Es zeigt Stärken und Schwächen der Monster an
  • Welche Attacken diese beherschen
  • Wie viel Erfahrung & Geld sie bringen
  • Welche Items sie eventuell tragen
  • Probekampf mit ausgewähltem Monster möglich

3. How to Use This Script

Just copy it and paste it above Main.

If you are going to use events to call the album menu, use Call Script:
$scene = Scene_Album.new
You can use an item to call the menu as well. Just make the item call a Common Event, and make the Common Event do the above task.

You can also access the Albums hunter rank in game by using:
$game_album.rank
Accessing it is now a bit easier than with version 1.0. It had a dumb way operating. Also you now add enemies to the Album anytime in game with a Call Script like this:
$game_album.add_enemy_killed($data_enemies[N])
Where N is, put the ID of the monster you want to add. To Hide enemy stats in the album, got to Game_Album class and look for the @black_list array. Put the ID's of the enemies you want hidden in it.

4. Script Conflicts and Compatability

This is an Advisory for those of you using multiple scripts. If you are using other scripts that rewrite the same classes or methods as this one, there may be a conflict and things will work incorrectly in unpredictable ways. I put all the Classes that could cause conflicts in the Utilities Section III.
To remedy a script conflict, the pieces of the classes or methods that overwrite each other must be combined.
Script conflicts are a major issue with many users. I get many messages form those having problems. Almost always it is due to script conflicts. Ocassionally I offer quick tips, fixes, and instructions to get them to work. However, as my time is limited, I can't always provide help on an individual basis.

5. Comments

I hope my script is easy for you to use and modify. Study this script to learn RGSS better and become a better scriptor yourself.

Inhaltsverzeichnis Inhaltsverzeichnis1. Allgemein Allgemein
2. Kompatibilität Kompatibilität3. Statistiken Statistiken
4. Hilfe Hilfe

1. Allgemein Allgemein

Sprache Sprache Englisch
Maker Maker RPG Maker VX
SDK SDK Benötigt kein SDK
APD APD Benötigt kein APD
Mex Mex Kein Mex-Code
RDoc Documentation RDoc Documentation

2. Kompatibilität Kompatibilität

2.1. Used Classes Used Classes

  • Game_Album
  • Game_Troop
  • Scene_Album
  • Scene_Battle
  • Scene_File
  • Scene_Menu
  • Scene_Title
  • Window_Album_Command
  • Window_Album_List
  • Window_Album_Right
  • Window_Base
  • Window_Monster_Picture
  • Window_Total
  • and
  • handles

2.2. Used Modules Used Modules

  • Colors
  • Vocab
  • defines

2.3. Used Global Variables Used Global Variables

  • $"
  • $BTEST
  • $data_armors
  • $data_enemies
  • $data_items
  • $data_skills
  • $data_states
  • $data_system
  • $data_troops
  • $data_weapons
  • $game_actors
  • $game_album
  • $game_map
  • $game_message
  • $game_party
  • $game_player
  • $game_self_switches
  • $game_switches
  • $game_system
  • $game_temp
  • $game_troop
  • $game_variables
  • $scene

3. Statistiken Statistiken

Dateien Dateien 2
Classes Classes 13
Module Module 2
Methods Methods 52
Elapsed Elapsed 5.2s
Erstellt Erstellt 04.10.2008
Aktualisiert Aktualisiert 01.10.2009
Counter Counter

4. Hilfe Hilfe

Was ist ein Maker? Was ist ein Maker?
Was ist RGSS? Was ist RGSS?
Inhaltsverzeichnis Inhaltsverzeichnis1. Installation Installation
2. Quellcode Quellcode

1. Installation Installation

  1. Öffne dein Projekt mit dem Maker. Danach öffne mit F11 den RGSS Editor, scrolle links die Liste bis zum Schluss. Klicke dann rechts auf 'Main' und dann 'Insert'. Nenne das neue Skript Monster Album V4.0 und füge auf der rechten Seite ein: Quellcode Weiterlesen Weiterlesen
Probleme? Frag doch im Forum nach! Probleme? Frag doch im Forum nach!

2. Quellcode Quellcode

Anzeigen Anzeigen
MonsterAlbum.rb MonsterAlbum.rb (49.46 KB)
Monsters Script Explorer Monsters Script Explorer
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