This script basically creates a catalogue of monsters you've killed. You are also given a monster hunter rank based on how many different monsters have been defeated. The catalogue displays all the monsters attributes & picture, player rank, and percent of album completion.
2. Features
Das Script fügt ein Monster Album zum Spiel hinzu, in dem man alle Monster bewundern kann, denen man begegnet ist
Es zeigt Stärken und Schwächen der Monster an
Welche Attacken diese beherschen
Wie viel Erfahrung & Geld sie bringen
Welche Items sie eventuell tragen
Probekampf mit ausgewähltem Monster möglich
3. How to Use This Script
Just copy it and paste it above Main.
If you are going to use events to call the album menu, use Call Script: $scene = Scene_Album.new
You can use an item to call the menu as well. Just make the item call a Common Event, and make the Common Event do the above task.
You can also access the Albums hunter rank in game by using: $game_album.rank
Accessing it is now a bit easier than with version 1.0. It had a dumb way operating. Also you now add enemies to the Album anytime in game with a Call Script like this: $game_album.add_enemy_killed($data_enemies[N])
Where N is, put the ID of the monster you want to add. To Hide enemy stats in the album, got to Game_Album class and look for the @black_list array. Put the ID's of the enemies you want hidden in it.
4. Script Conflicts and Compatability
This is an Advisory for those of you using multiple scripts. If you are using other scripts that rewrite the same classes or methods as this one, there may be a conflict and things will work incorrectly in unpredictable ways. I put all the Classes that could cause conflicts in the Utilities Section III.
To remedy a script conflict, the pieces of the classes or methods that overwrite each other must be combined.
Script conflicts are a major issue with many users. I get many messages form those having problems. Almost always it is due to script conflicts. Ocassionally I offer quick tips, fixes, and instructions to get them to work. However, as my time is limited, I can't always provide help on an individual basis.
5. Comments
I hope my script is easy for you to use and modify. Study this script to learn RGSS better and become a better scriptor yourself.
1. Allgemein
Sprache Englisch Maker RPG Maker VX SDK Benötigt kein SDK APD Benötigt kein APD Mex Kein Mex-Code RDoc Documentation
Öffne dein Projekt mit dem Maker. Danach öffne mit F11 den RGSS Editor, scrolle links die Liste bis zum Schluss. Klicke dann rechts auf 'Main' und dann 'Insert'. Nenne das neue Skript Monster Album V4.0 und füge auf der rechten Seite ein: QuellcodeWeiterlesen